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Résumé
Elspeth needs a monster. The monster might be her. For fans of Uprooted and For the Wolf comes a dark, lushly gothic fantasy about a maiden who must unleash the monster within to save her kingdom. But the monster in her head isn''t the only threat lurking. Elspeth Spindle needs more than luck to stay safe in the eerie, mist-locked kingdom of Blunder - she needs a monster. She calls him the Nightmare, an ancient, mercurial spirit trapped in her head. He protects her. He keeps her secrets. But nothing comes for free, especially magic. When Elspeth meets a mysterious highwayman on the forest road, she is thrust into a world of shadow and deception, joining a dangerous quest to cure Blunder from the dark magic infecting it. Except the highwayman just so happens to be the King''s own nephew, Captain of the most dangerous men in Blunder...and guilty of high treason. He and Elspeth have until Solstice to gather twelve Providence Cards - the keys to the cure. But as the stakes heighten and their undeniable attraction intensifies, Elspeth is forced to face her darkest secret yet: the Nightmare is slowly, darkly, taking over her mind. And she might not be able to stop him.